Former Member 8 Years Ago - Edited Another highly enjoyable session, and full marks to Liz for the preparation, An's video and Kevin's activities and leadership. While the aim was to talk gamification, I am not sure we necessarily met the 'fun at work' title face on. Gamification can be aimed at many levels, but it may not be seen as 'fun' by some. What I do feel is that we can stimulate reactions, engagement and activity by presenting differently, and that is no bad thing. Good teachers use a variety of techniques to engage learners with a broad range of approaches and activities. Games feature as a means of disguising learning behind a thick or thin layer of playful activity - and that inventiveness can stimulate learners into engagement and improve retention. 'Fun at work' has to be something that transcends all attempts to invent activities, and fundamentally is about the way people interact together, or where appropriate with customers. I hold dear so many 'fun' days at work, from 'away-days' to simple and hilarious exchanges across the coffee machine - and that was all about working in comfort with great people. I still do! PS: My spell checker still thinks gamification should be spelled gasification! 0 Reply as... Cancel